JUCE introduces new tools and learning resources at NAMM 2026, expanding how audio developers build, learn, and share ...
KUBO Hiroki joined NHK in 2013. After working at the NHK Oita Broadcasting Station, moved to the NHK Science & Technology Research Laboratories in 2016, where currently involved in research and ...
How is the audio development for Inside characterised by a blurring of sound design and implementation? One thing is to create great sounds. Another is to make them come alive in the game. Creating ...
Audio in games is essential. Just as important as beautiful graphics, engaging gameplay or engrossing writing. When you think about early iconic games like Pac-Man, Donkey Kong and Space Invaders, you ...
From March 14-16, the Zentrum für Kunst und Medientechnologie (ZKM) in Karlsruhe, Germany, hosted the first conference of Linux audio developers. Developers from more than a dozen countries attended ...
SANTA CLARA, Calif.--(BUSINESS WIRE)--DSP Concepts, Inc., the embedded audio technology leader and creator of the Audio Weaver development platform, today announced that it is collaborating with ...
Microchip Technology Inc., a leading provider of microcontroller, analog and Flash-IP solutions, today announced a 32-bit microcontroller (MCU)-based development kit for the creation of high-quality, ...
The Arm® Cortex®-M55 processor and Ethos -U55 microNPU (Neural Processing Unit) have brought forth new machine learning (ML) opportunities for edge and endpoint devices. ML is becoming more common in ...
Audio systems in consumer electronics and automotive infotainment systems have become increasingly complex because of consumers’ rising demand for premium audio experiences. From perfectly tuned sound ...
This document attempts to describe how the LM4549 audio codec IC and ARM PL041 AACI PrimeCell function together in the above development systems. Example C source code is also available which ...