提到Khronos,旗下比较知名的一些标准应当是很多图形、图像/视觉技术行业从业人员耳熟能详的,包括OpenGL、Vulkan等。尤其 ...
8月初,2018年中国游戏开发者大会(CGDC 2018)在上海开幕。本次大会和China Joy(中国国际数码互动娱乐展览会)一起成为游戏界各家企业以及游戏开发者技术分享,展示设备等的重要舞台。AMD图形引擎技术专家花杰(曾就职于国内知名互联网与游戏公司,于2017年 ...
“Game” and “Configuration” are two words that are heard together almost too frequently together. Whenever an intriguing new game or the next big instalment of a popular game is announced, the first ...
Now, with Vulkan on the horizon, Minecraft: Java Edition is finally stepping into a modern graphics era. For a title that continues to thrive years after launch, the Vulkan upgrade signals that even ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
Khronos Group, an open consortium of hardware and software companies, has officially taken the wraps off Vulkan, previously referred to as the Next Generation OpenGL or glNext. Built for modern ...
Bethesda has announced that its Vulkan API support patch for Doom is now live and should bring significant improvements due to the implementation of several features, including Asynchronous Shaders ...
Vulkan™ is the new generation, open standard API for high-efficiency access to graphics and compute on modern GPUs. This API is designed from the ground up to provide applications direct control over ...
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