Game developers didn’t have it easy in the 1990s. Because they had extremely limited computing power, they had to write their code as efficiently as possible. Consider the first-person shooter Quake ...
Abstract: Stochastic computing (SC) is an unconventional computing paradigm that represents values using probabilities. This representation enables simple logic gates to perform complex arithmetic ...
Abstract: The combination of the famed kernel trick and the least-mean-square (LMS) algorithm provides an interesting sample-by-sample update for an adaptive filter in reproducing kernel Hilbert ...
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