Unity CEO Matt Bromberg, who joined in May, is overseeing his first big product launch since taking over the gaming software company. Unity on Thursday announced the sixth version of its flagship ...
Pricing / Costing Free to use but charges a 5% royalty if your game earns over $1 million in sale Free to use but planning to charge devs per-game install ($0.25) Should You Switch from Unity to ...
Matt has been gaming for well over 15 years. He primarily games on PlayStation & Nintendo consoles that's helped solidify his love of PlayStation-exclusive titles. Matt is also a former University ...
Though some developers were calling for John Riccitiello to step down, now that he has, it might not be enough to improve developer sentiment toward the company. Though some developers were calling ...
John Riccitiello is stepping down as CEO of Unity and will no longer be on its board. James Whitehurst, former CEO of Red Hat, will become Unity's interim CEO. In September, Unity announced a ...
Unity president and CEO John Riccitiello is retiring from the company, as well as from his role as chairman and a member of the company board of directors, effective immediately. The company has ...
On September 12, Unity announced that beginning January 1, 2024, its pricing for developers would include a “Runtime Fee,” a new 20-cent charge to be levied every time a player installed a game after ...
After two weeks of chaos, Unity Create president Marc Whitten has a message: “I’m sorry.” Whitten’s apology, and a revised pricing policy, comes after a tumultuous period for the company, as game ...
In an open letter published on Friday, Unity’s president and general manager Marc Whitten apologized for the controversial changes announced on September 12 and announced that it was walking back some ...
UPDATE: A new report from Bloomberg outlines some of the changes reportedly coming to the policy. According to the report from Jason Schreier, Unity told staffers in a meeting this morning that it's ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
This repository contains Croquet for Unity (C4U) ports of Brian Upton's introductory tutorials for Worldcore. The Tutorial Documentation explaining each of the examples is available in Google Docs ...
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