Minecraft Java has recently announced an array of changes to modernise the game and improve performance. Among others, one of the biggest overhauls is the transition from OpenGL to Vulkan. While this ...
Mojang工作室于2月18日宣布,备受玩家喜爱的《Minecraft》Java版将在今年下半年逐步过渡至Vulkan图形编程接口(API)。这一战略性转变旨在为Java版玩家带来此前仅限于基岩版(Bedrock Edition)的“活力视觉”(Vibrant Visuals)功能,预示着游戏视觉体验的一次全面升级。
在游戏行业飞速发展的今天,技术的更新换代从未停歇。近日,《我的世界》开发商Mojang宣布,Java版将弃用已有九年的OpenGL图形API,转向更为先进的Vulkan图形API。这一决定不仅是为了追求更绚丽的视觉效果,也是对现有技术局限的一次大胆突破。 OpenGL的时代 ...
IT之家2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
Minecraft Java Edition is replacing OpenGL with Vulkan as its graphics API. Vulkan is going to enable better performance, better graphics, and a solid backbone for the Vibrant Visuals. Moreover, it ...
Ghost Recon Breakpoint recently got its 2.0 update, bringing support for the Vulkan api to the game. Today Dominic tests this out, looking at Vulkan vs DX11 performance across a number of different ...
We're seeing excitement build up from the Vulkan API release 1.4.340, with a new extension that should eventually improve DirectX performance on Linux. Named VK_EXT_descriptor_heap it was worked on by ...
Playing some of the most popular multiplayer games on SteamOS isn't possible thanks to the anti-cheat software. But will it ever get better with the Steam Machine on the way?
Microsoft’s DirectX and Khronos Group’s Vulkan are two popular graphics APIs that most game developers use today. Basically, Vulkan and DirectX facilitate the proper allocation of hardware resources ...